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Is there any way to remove parent influences on a bone during animation without moving the bone itself on the process? : r/blender
Cube when set parent to (Bone). makes unexpected transform - Animation and Rigging - Blender Artists Community
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Hope to select children for bones in Pose mode (it is offered in edit mode already) - User Feedback - Blender Developer Talk
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Blender to UE4: scale issue in parent-child bone relationship - Character & Animation - Unreal Engine Forums
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Child bones doesn't follow parent when setting IK and chain length to a specific value - Animation and Rigging - Blender Artists Community
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modeling - When parenting an object to a bone the location of the object changes. Why? - Blender Stack Exchange
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rigging - How do I parent the head and the tail of a bone to two different meshes/empties? - Blender Stack Exchange
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How to remove Blender "useless" bones with "bone" parenting? - Character & Animation - Unreal Engine Forums
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