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Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js
Combining two rigs but keep control over separated objects - Animation and Rigging - Blender Artists Community
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How do you merge bones and the weight that is on them? Dissolving the bones together seems to not work. : r/blenderhelp
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