Volume Displacement Shader - possible for new 2.79 Principled volume shader? - Blender and CG Discussions - Blender Artists Community
![cycles render engine - How to create fire materials using the new Principled Volume node that visually look the same as the "old method" of fire materials? - Blender Stack Exchange cycles render engine - How to create fire materials using the new Principled Volume node that visually look the same as the "old method" of fire materials? - Blender Stack Exchange](https://i.stack.imgur.com/sVyFW.png)
cycles render engine - How to create fire materials using the new Principled Volume node that visually look the same as the "old method" of fire materials? - Blender Stack Exchange
![cycles render engine - How to create fire materials using the new Principled Volume node that visually look the same as the "old method" of fire materials? - Blender Stack Exchange cycles render engine - How to create fire materials using the new Principled Volume node that visually look the same as the "old method" of fire materials? - Blender Stack Exchange](https://i.stack.imgur.com/yXHOC.png)
cycles render engine - How to create fire materials using the new Principled Volume node that visually look the same as the "old method" of fire materials? - Blender Stack Exchange
![I can use 3D noise and a spherical gradient with Principled Volume to make a UV sphere into a cloud of smoke, as in the image. How can I use textures like I can use 3D noise and a spherical gradient with Principled Volume to make a UV sphere into a cloud of smoke, as in the image. How can I use textures like](https://preview.redd.it/nqbei1djy5a51.png?auto=webp&s=3c5159932ba0bca455ac01e6ba7d1c4da3a6ea3e)