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Split (selection) – Blender Knowledgebase
vertices - How do I separate 1 Vertex that has 2 UVs? - Blender Stack Exchange
modeling - Splitting pieces of a mesh into a new object - Blender Stack Exchange
Selecting — Blender Manual
Separate — Blender Manual
mesh - How to split/slice a polygon without subdivide? - Blender Stack Exchange
Separate Mesh/Selection – Blender Knowledgebase
modeling - How Split Face Normal after 'make edge' between vertex in N-gon - Blender Stack Exchange
Edge split, remove doubles, UVs and Normal maps - Modeling - Blender Artists Community
modeling - Is it possible to split a vertex? - Blender Stack Exchange
Split One Vertex to Two Vertices in Blender - Blender Tutorials For Beginners - YouTube
Vertex Tools — Blender Manual
Split — Blender Manual
Separate selected UV map vertices from surrounding vertices - Blender Stack Exchange
blender separate mesh into two objects, Bisect Tool, Split Meshes In Two, cut object, blender, tips - YouTube
bevel - divide vertex into two - Blender Stack Exchange
How To Split And Separate An Object In Blender | Gachoki Studios
3D Animation, Objects: Separate vertices : Split surfaces [Blogs experimental] [ Blender ] | Graphic PIZiadas
Blender 2.8 Tutorial - How to Separate Individual Faces from a Mesh - YouTube
edges - How to edit a split vertex normal without affecting others? - Blender Stack Exchange
Blender Tutorial - How To Separate Object / Mesh in Blender - YouTube
How to get Vertex Normals direction (also called Split Normals) and how to apply it? - Python Support - Blender Artists Community
How to JOIN and SEPARATE Objects in Blender } - Quick Tips
modeling - How to connect the vertices of two separate objects? - Blender Stack Exchange
3D Animation, Objects: Separate vertices : Split surfaces [Blogs experimental] [ Blender ] | Graphic PIZiadas
Blender Bisect Tool Split Mesh Into Two Parts Blender 2.8 - YouTube
Merging Vertices In Blender 2.93 - Talk - GameDev.tv
I'm pretty new to Blender, and I can't figure out why all the faces I'm making here turn out like this. It's the same object, just separate vertices. : r/blenderhelp