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cannot export .glb with material setting like specular - Blender Stack Exchange
I have glb file with pixel texture made in blender but importing it in godot 4.0 alpha 15, the texture appears blury. help me fix this and thanks : r/godot
glTF 2.0 — Blender Manual
Change Blender "Animation" name for GLB output? - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js