![Help] First time making a model in blender and it keeps making these errors in Unity 2019. Is there a way to salvage the model? Or is it more on Unity's side Help] First time making a model in blender and it keeps making these errors in Unity 2019. Is there a way to salvage the model? Or is it more on Unity's side](https://preview.redd.it/gijxlwmbls981.png?width=640&crop=smart&auto=webp&s=1e3abf340a6bf431ec4fbbb226535553f4d44139)
Help] First time making a model in blender and it keeps making these errors in Unity 2019. Is there a way to salvage the model? Or is it more on Unity's side
![Does anyone know why my voxel character (made in magicavoxel, rigged in blender and imported into unity) is see through like this? : r/gamedev Does anyone know why my voxel character (made in magicavoxel, rigged in blender and imported into unity) is see through like this? : r/gamedev](https://preview.redd.it/k4e2atx8swi51.png?width=1922&format=png&auto=webp&s=a03c2e3f3e53ca7a96342d7241775e52a3267f7d)
Does anyone know why my voxel character (made in magicavoxel, rigged in blender and imported into unity) is see through like this? : r/gamedev
![Help] I ripped a model from gmod (through blender) and when I import it in unity it looks fine until I go into the bone menu, any help would be greatly appreciated : Help] I ripped a model from gmod (through blender) and when I import it in unity it looks fine until I go into the bone menu, any help would be greatly appreciated :](https://preview.redd.it/fj9gmhvcg9y71.png?width=2256&format=png&auto=webp&s=c6b622c244aed4cf49d262833c1ac54dec7590fe)
Help] I ripped a model from gmod (through blender) and when I import it in unity it looks fine until I go into the bone menu, any help would be greatly appreciated :
![unity3d - Partially transparent object from Blender loses texture's clarity in Unity - Stack Overflow unity3d - Partially transparent object from Blender loses texture's clarity in Unity - Stack Overflow](https://i.stack.imgur.com/6Tylf.png)